Nesting Grounds
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
77 instancesCommanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
42 decks
-
2
Auntie Ool, Cursewretch
36 decks
-
3
Tom Bombadil
12 decks
-
4
The Wise Mothman
11 decks
-
5
Terra, Magical Adept // Esper Terra
7 decks
-
6
The Reaper, King No More
5 decks
-
7
Shilgengar, Sire of Famine
4 decks
-
8
Elesh Norn // The Argent Etchings
3 decks
-
9
Garnet, Princess of Alexandria
3 decks
-
10
Mirko, Obsessive Theorist
3 decks
The "good card" funnel
372 brought · 175 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=45) , vs 25% when it never left the library (n=256).
When players drew this card but left it in hand, they won 22% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.0pp; 95% confidence interval -5.7pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52Full analysis unlocks as more games are tracked. Stats refresh nightly.