collections_bookmark Part of Secrets of Strixhaven
Nether Traitor card art
Live Play Data

Nether Traitor

{B} {B} · Creature — Spirit · Secrets of Strixhaven Commander (SOC)
2%
Live Inclusion
Times Brought
808
Decks Running
400
Median Cast Turn
5.0
Drawn → Played
70%
Format

First-cast turn

n=148
2%
T1
17%
T2
7%
T3
11%
T4
13%
T5
38%
T6-9
11%
T10+
Median 5.0 P25 3 · P75 8 · max 23
On curve 19% (25 / 148 cast on T2) Cast same turn as drawn 26%

The "good card" funnel

809 brought · 368 players
Brought to game
809
Ever drawn
212
Reached battlefield
148
Still on board at game end
62

Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.0pp

Players who cast this card win 27% of the time (n=135) , vs 23% when it never left the library (n=499).

When players drew this card but left it in hand, they won 31% (n=57).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.8pp; 95% confidence interval -4.0pp to +11.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

226 instances
2.7%
Library
27.4%
Battlefield
41.6%
Graveyard
8.4%
Exile

Commanders that played this card

in tracked games
Card text
Nether Traitor card

Nether Traitor

{B} {B}
Creature — Spirit
Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return this card from your graveyard to the battlefield.
1 / 1
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Vance Kovacs

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.