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Nether Traitor card art
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Nether Traitor

{B} {B} · Creature — Spirit · Secrets of Strixhaven Commander (SOC)
Times Brought
249
Decks Running
134
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Nether Traitor card

Nether Traitor

{B} {B}
Creature — Spirit
Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return this card from your graveyard to the battlefield.
1 / 1
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Vance Kovacs

Final zone distribution

69 instances
39.1%
Battlefield
33.3%
Graveyard
5.8%
Exile
21.7%
Hand

The "good card" funnel

250 brought · 126 players
Brought to game
250
Ever drawn
61
Reached battlefield
44
Still on board at game end
27

Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.0pp

Players who cast this card win 24% of the time (n=35) , vs 23% when it never left the library (n=128).

When players drew this card but left it in hand, they won 10% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +1.2pp; 95% confidence interval -8.0pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=44
9%
T1
11%
T2
2%
T3
11%
T4
14%
T5
32%
T6-9
20%
T10+
Median 6.0 P25 4 · P75 8 · max 22
On curve 20% (5 / 44 cast on T2) Cast same turn as drawn 50%
44 of 100 times cast 44%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.