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Nettlecyst card art
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Nettlecyst

{3} · Artifact — Equipment · Murders at Karlov Manor Commander (MKC)
Times Brought
787
Decks Running
405
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Nettlecyst card

Nettlecyst

{3}
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}
Murders at Karlov Manor Commander (MKC) · Rare · Illustrated by Vincent Proce

Final zone distribution

147 instances
2.0%
Library
55.8%
Battlefield
15.0%
Graveyard
6.8%
Exile

The "good card" funnel

787 brought · 364 players
Brought to game
787
Ever drawn
138
Reached battlefield
100
Still on board at game end
82

Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.2pp

Players who cast this card win 33% of the time (n=73) , vs 25% when it never left the library (n=468).

When players drew this card but left it in hand, they won 16% (n=31).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.0pp; 95% confidence interval +2.2pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=100
0%
T1
8%
T2
11%
T3
20%
T4
17%
T5
40%
T6-9
4%
T10+
Median 5.0 P25 4 · P75 7 · max 14
On curve 19% (11 / 100 cast on T3) Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.