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Part of Marvel Super Heroes
·
Legendary Creature — Human Warlock Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Nico Minoru, Runaway
0%
Live Inclusion
Times Brought
154
Decks Running
82
Median Cast Turn
5
Drawn → Played
67%
Format
First-cast turn
n=39
3%
T1
0%
T2
15%
T3
18%
T4
18%
T5
31%
T6-9
15%
T10+
Median
5
P25
4
· P75
9
· max
14
On curve
36%
(7 / 39 cast on T4)
Cast same turn as drawn
30%
The "good card" funnel
154 brought · 76 playersBrought to game
154
Ever drawn
45
Reached battlefield
30
Still on board at game end
25
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.9pp
Players who cast this card win 43% of the time (n=29) , vs 27% when it never left the library (n=94).
When players drew this card but left it in hand, they won 15% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.2pp; 95% confidence interval -3.9pp to +36.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances4.1%
Library
51.0%
Battlefield
14.3%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Prosper, Tome-Bound
8 decks
-
2
Karolina Dean, Runaway
6 decks
-
3
Scarlet Witch, Chaotic Avenger
6 decks
-
4
Ashaya's Enduring Bond
5 decks
-
5
Daredevil, Fearless Fighter
5 decks
-
6
Daredevil, Man Without Fear
4 decks
-
7
Fire Lord Zuko
4 decks
-
8
Gwen Stacy // Ghost-Spider
4 decks
-
9
Codie, Ravenous Codex
2 decks
-
10
Flubs, the Fool
2 decks
Card text
Nico Minoru, Runaway
Legendary Creature — Human Warlock Hero
Whenever you cast a spell from anywhere other than your hand, Nico Minoru deals 2 damage to each opponent.

,
, Discard a card: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost.
2 / 4
Marvel Super Heroes Commander (MSC)
·
Mythic
·
Illustrated by Carissa Susilo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.