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Part of Commander Legends: Battle for Baldur's Gate
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Enchantment Creature — Horror
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Nighthowler
Times Brought
192
Decks Running
111
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Nighthowler
Enchantment Creature — Horror
Bestow 

(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
This creature and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
0 / 0
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Nils Hamm
Final zone distribution
36 instances33.3%
Battlefield
33.3%
Graveyard
2.8%
Exile
30.6%
Hand
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
62 decks
-
2
Anowon, the Ruin Thief
12 decks
-
3
Phenax, God of Deception
7 decks
-
4
Daxos the Returned
4 decks
-
5
Zellix, Sanity Flayer
4 decks
-
6
Lazav, Dimir Mastermind
3 decks
-
7
Umbris, Fear Manifest
3 decks
-
8
Old Stickfingers
2 decks
-
9
Anikthea, Hand of Erebos
1 decks
-
10
Eriette, the Beguiler
1 decks
The "good card" funnel
192 brought · 111 playersBrought to game
192
Ever drawn
34
Reached battlefield
24
Still on board at game end
12
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.1pp
Players who cast this card win 21% of the time (n=18) , vs 22% when it never left the library (n=101).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.7pp; 95% confidence interval -13.1pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
8%
T4
13%
T5
63%
T6-9
17%
T10+
Median
7.0
P25
6
· P75
9
· max
13
On curve
0%
(0 / 24 cast on T3)
Cast same turn as drawn
26%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.