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Nine Lives card art
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Nine Lives

{1} {W} {W} · Enchantment · Core Set 2021 (M21)
Times Brought
67
Decks Running
36
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Nine Lives card

Nine Lives

{1} {W} {W}
Enchantment
Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment. When there are nine or more incarnation counters on this enchantment, exile it. When this enchantment leaves the battlefield, you lose the game.
Core Set 2021 (M21) · Rare · Illustrated by Paul Scott Canavan

Final zone distribution

26 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

The "good card" funnel

67 brought · 36 players
Brought to game
67
Ever drawn
24
Reached battlefield
16
Still on board at game end
13

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.