collections_bookmark Part of Reality Fracture
Nissa, Leyline Tamer card art
Card Preview

Nissa, Leyline Tamer

{3} {W} {U} {B} {R} · Legendary Creature — Elf Wizard · Reality Fracture Commander (FRC)
Times Brought
216
Decks Running
127
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Nissa, Leyline Tamer card

Nissa, Leyline Tamer

{3} {W} {U} {B} {R}
Legendary Creature — Elf Wizard
Deathtouch, vigilance Landfall — Whenever a land you control enters, draw a card. Then if this is the first time this ability has resolved this turn, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
5 / 5
Reality Fracture Commander (FRC) · Mythic · Illustrated by Justyna Dura

Final zone distribution

80 instances
6.3%
Library
52.5%
Battlefield
17.5%
Graveyard
2.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

216 brought · 124 players
Brought to game
216
Ever drawn
80
Reached battlefield
60
Still on board at game end
42

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.0pp

Players who cast this card win 38% of the time (n=51) , vs 28% when it never left the library (n=115).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.4pp; 95% confidence interval +3.0pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=82
0%
T1
0%
T2
2%
T3
6%
T4
17%
T5
61%
T6-9
13%
T10+
Median 6.0 P25 5 · P75 8 · max 12
On curve 71% (15 / 82 cast on T7) Cast same turn as drawn 50%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.