Live Play Data
Nurgle's Rot
0%
Live Inclusion
Times Brought
216
Decks Running
113
Median Cast Turn
6.0
Drawn → Played
79%
Format
First-cast turn
n=54
0%
T1
7%
T2
11%
T3
20%
T4
9%
T5
41%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
7
· max
13
On curve
0%
(0 / 54 cast on T1)
Cast same turn as drawn
38%
The "good card" funnel
216 brought · 113 playersBrought to game
216
Ever drawn
68
Reached battlefield
54
Still on board at game end
34
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.1pp
Players who cast this card win 23% of the time (n=48) , vs 11% when it never left the library (n=117).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.6pp; 95% confidence interval +0.1pp to +23.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
74 instances1.4%
Library
45.9%
Battlefield
28.4%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Abaddon the Despoiler
51 decks
-
2
Eriette of the Charmed Apple
29 decks
-
3
Be'lakor, the Dark Master
12 decks
-
4
Killian, Decisive Mentor
10 decks
-
5
Mortarion, Daemon Primarch
4 decks
-
6
Commissar Severina Raine
1 decks
-
7
Jin Sakai, Ghost of Tsushima
1 decks
-
8
Maha, Its Feathers Night
1 decks
-
9
Olinda the Oblivious
1 decks
-
10
Tergrid, God of Fright // Tergrid's Lantern
1 decks
Card text
Nurgle's Rot
Enchantment — Aura
Enchant creature an opponent controls
When enchanted creature dies, return this card to its owner's hand and you create a 1/3 black Demon creature token named Plaguebearer of Nurgle.
Warhammer 40,000 Commander (40K)
·
Uncommon
·
Illustrated by Roman Tishenin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.