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Part of Commander Masters
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Creature — Eldrazi
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Outlaws of Thunder Junction Commander (OTC)
Card Preview
Oblivion Sower
Times Brought
259
Decks Running
127
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Oblivion Sower
Creature — Eldrazi
When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
5 / 8
Outlaws of Thunder Junction Commander (OTC)
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Mythic
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Illustrated by Jaime Jones
Final zone distribution
47 instances4.3%
Library
51.1%
Battlefield
10.6%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 34 decks
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2
Ulalek, Fused Atrocity
31 decks
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3
Umbris, Fear Manifest
9 decks
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4
Gonti, Canny Acquisitor
7 decks
- 5 Molecule Man 7 decks
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6
Gilanra, Caller of Wirewood
5 decks
- 7 Kozilek, the Great Distortion 4 decks
- 8 Ultima, Origin of Oblivion 4 decks
- 9 Ulamog, the Defiler 3 decks
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10
Dakkon Blackblade
2 decks
The "good card" funnel
260 brought · 121 playersBrought to game
260
Ever drawn
46
Reached battlefield
33
Still on board at game end
24
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.1pp
Players who cast this card win 31% of the time (n=24) , vs 25% when it never left the library (n=148).
Observed gap +6.1pp; 95% confidence interval -4.1pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33
3%
T1
6%
T2
0%
T3
15%
T4
15%
T5
45%
T6-9
15%
T10+
Median
6
P25
5
· P75
7
· max
12
On curve
67%
(9 / 33 cast on T6)
Cast same turn as drawn
34%
33 of 100 times cast
33%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.