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Oblivion Sower card art
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Oblivion Sower

{6} · Creature — Eldrazi · Outlaws of Thunder Junction Commander (OTC)
Times Brought
259
Decks Running
127
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Oblivion Sower card

Oblivion Sower

{6}
Creature — Eldrazi
When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
5 / 8
Outlaws of Thunder Junction Commander (OTC) · Mythic · Illustrated by Jaime Jones

Final zone distribution

47 instances
4.3%
Library
51.1%
Battlefield
10.6%
Graveyard
6.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

260 brought · 121 players
Brought to game
260
Ever drawn
46
Reached battlefield
33
Still on board at game end
24

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.1pp

Players who cast this card win 31% of the time (n=24) , vs 25% when it never left the library (n=148).

Observed gap +6.1pp; 95% confidence interval -4.1pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=33
3%
T1
6%
T2
0%
T3
15%
T4
15%
T5
45%
T6-9
15%
T10+
Median 6 P25 5 · P75 7 · max 12
On curve 67% (9 / 33 cast on T6) Cast same turn as drawn 34%
33 of 100 times cast 33%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.