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Part of Duskmourn: House of Horror
Card Preview
Obscura Storefront
Land
·
Duskmourn: House of Horror Commander (DSC)
Times Brought
155
Decks Running
88
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Obscura Storefront
Land
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Duskmourn: House of Horror Commander (DSC)
·
Common
·
Illustrated by Muhammad Firdaus
Final zone distribution
46 instances2.2%
Battlefield
78.3%
Graveyard
8.7%
Exile
10.9%
Hand
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
13 decks
-
2
Oloro, Ageless Ascetic
6 decks
-
3
Queza, Augur of Agonies
3 decks
-
4
Teval, the Balanced Scale
3 decks
-
5
Elas il-Kor, Sadistic Pilgrim
2 decks
-
6
Hashaton, Scarab's Fist
2 decks
-
7
Kamiz, Obscura Oculus
2 decks
-
8
Marvo, Deep Operative
2 decks
-
9
Raffine, Scheming Seer
2 decks
-
10
Sidar Jabari of Zhalfir
2 decks
The "good card" funnel
155 brought · 85 playersBrought to game
155
Ever drawn
42
Reached battlefield
35
Still on board at game end
1
Once cast, 3% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.4pp
Players who cast this card win 28% of the time (n=25) , vs 23% when it never left the library (n=80).
Observed gap +4.6pp; 95% confidence interval -6.4pp to +15.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
40%
T1
14%
T2
9%
T3
3%
T4
6%
T5
23%
T6-9
6%
T10+
Median
2
P25
1
· P75
7
· max
11
Cast same turn as drawn
67%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.