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Part of Duskmourn: House of Horror
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Legendary Creature — Horror
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Old Stickfingers
1%
Live Inclusion
Times Brought
155
Decks Running
80
Median Cast Turn
7
Drawn → Played
70%
Format
First-cast turn
n=35
0%
T1
3%
T2
14%
T3
3%
T4
14%
T5
57%
T6-9
9%
T10+
Median
7
P25
5
· P75
8
· max
12
Cast same turn as drawn
26%
The "good card" funnel
155 brought · 77 playersBrought to game
155
Ever drawn
40
Reached battlefield
28
Still on board at game end
9
Once cast, 32% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.0pp
Players who cast this card win 21% of the time (n=21) , vs 18% when it never left the library (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.4pp; 95% confidence interval -15.0pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
54 instances16.7%
Battlefield
50.0%
Graveyard
11.1%
Exile
22.2%
Hand
Commanders that played this card
in tracked games-
1
Winter, Cynical Opportunist
14 decks
-
2
The Beamtown Bullies
10 decks
-
3
Nethroi, Apex of Death
8 decks
-
4
The Mycotyrant
6 decks
-
5
Coram, the Undertaker
5 decks
-
6
Jarad, Golgari Lich Lord
4 decks
-
7
Aatchik, Emerald Radian
3 decks
-
8
Venom, Deadly Devourer
3 decks
-
9
Grist, the Hunger Tide
2 decks
-
10
Kathril, Aspect Warper
2 decks
Card text
Old Stickfingers
Legendary Creature — Horror
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
* / *
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Jehan Choo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.