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Part of Tales of Middle-earth
·
Creature — Elephant
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The Hobbit Eternal (HOC)
Live Play Data
Oliphaunt
1%
Live Inclusion
Times Brought
270
Decks Running
109
Median Cast Turn
6
Drawn → Played
51%
Format
First-cast turn
n=33
6%
T1
3%
T2
0%
T3
18%
T4
15%
T5
52%
T6-9
6%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
61%
(6 / 33 cast on T6)
Cast same turn as drawn
47%
The "good card" funnel
270 brought · 114 playersBrought to game
270
Ever drawn
65
Reached battlefield
33
Still on board at game end
13
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.4pp
Players who cast this card win 25% of the time (n=32) , vs 19% when it never left the library (n=173).
When players drew this card but left it in hand, they won 30% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval -7.4pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances18.3%
Battlefield
52.1%
Graveyard
9.9%
Exile
19.7%
Hand
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
14 decks
-
2
Gilanra, Caller of Wirewood
10 decks
-
3
Alena, Kessig Trapper
7 decks
-
4
Bladewing, Deathless Tyrant
5 decks
-
5
Sauron, Lord of the Rings
4 decks
-
6
Zilortha, Strength Incarnate
4 decks
-
7
Asmoranomardicadaistinaculdacar
3 decks
-
8
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
3 decks
-
9
Coram, the Undertaker
3 decks
-
10
Cait, Cage Brawler
2 decks
Card text
Oliphaunt
Creature — Elephant
Trample
Whenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn.
Mountaincycling
(
, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
6 / 4
The Hobbit Eternal (HOC)
·
Common
·
Illustrated by John Di Giovanni
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.