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Oliphaunt card art
Live Play Data

Oliphaunt

{5} {R} · Creature — Elephant · The Hobbit Eternal (HOC)
1%
Live Inclusion
Times Brought
270
Decks Running
109
Median Cast Turn
6
Drawn → Played
51%
Format

First-cast turn

n=33
6%
T1
3%
T2
0%
T3
18%
T4
15%
T5
52%
T6-9
6%
T10+
Median 6 P25 4 · P75 8 · max 13
On curve 61% (6 / 33 cast on T6) Cast same turn as drawn 47%

The "good card" funnel

270 brought · 114 players
Brought to game
270
Ever drawn
65
Reached battlefield
33
Still on board at game end
13

Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.4pp

Players who cast this card win 25% of the time (n=32) , vs 19% when it never left the library (n=173).

When players drew this card but left it in hand, they won 30% (n=28).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.8pp; 95% confidence interval -7.4pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

71 instances
18.3%
Battlefield
52.1%
Graveyard
9.9%
Exile
19.7%
Hand
Card text
Oliphaunt card

Oliphaunt

{5} {R}
Creature — Elephant
Trample Whenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn. Mountaincycling {1} ({1}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
6 / 4
The Hobbit Eternal (HOC) · Common · Illustrated by John Di Giovanni

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.