collections_bookmark
Part of Outlaws of Thunder Junction
·
Legendary Creature — Vampire Assassin
·
Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Olivia, Opulent Outlaw
2%
Live Inclusion
Times Brought
181
Decks Running
82
Median Cast Turn
4.0
Drawn → Played
73%
Format
First-cast turn
n=56
0%
T1
4%
T2
21%
T3
29%
T4
16%
T5
27%
T6-9
4%
T10+
Median
4.0
P25
4
· P75
6
· max
13
On curve
54%
(16 / 56 cast on T4)
Cast same turn as drawn
24%
The "good card" funnel
181 brought · 77 playersBrought to game
181
Ever drawn
37
Reached battlefield
27
Still on board at game end
15
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -22.5pp
Players who cast this card win 17% of the time (n=23) , vs 24% when it never left the library (n=126).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.0pp; 95% confidence interval -22.5pp to +8.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances2.4%
Library
36.6%
Battlefield
24.4%
Graveyard
17.1%
Exile
Commanders that played this card
in tracked games-
1
Ezio Auditore da Firenze
48 decks
-
2
Vihaan, Goldwaker
19 decks
-
3
Altaïr Ibn-La'Ahad
9 decks
-
4
Edgar Markov
3 decks
-
5
Queen Marchesa
2 decks
-
6
Kelsien, the Plague
1 decks
Card text
Olivia, Opulent Outlaw
Legendary Creature — Vampire Assassin
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
3 / 3
Outlaws of Thunder Junction Commander (OTC)
·
Mythic
·
Illustrated by Anna Steinbauer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.