collections_bookmark
Part of Commander Masters
·
Legendary Creature — Spirit Snake
·
Commander Masters (CMM)
Card Preview
Omarthis, Ghostfire Initiate
0%
Decklist Inclusion
Times Brought
66
Decks Running
32
In Decks
264
Decklist Inclusion
0%
Format
Card text
Omarthis, Ghostfire Initiate
Legendary Creature — Spirit Snake
Omarthis enters with X +1/+1 counters on it.
Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis.
When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.
0 / 0
Commander Masters (CMM)
·
Mythic
·
Illustrated by Brent Hollowell
Final zone distribution
29 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 17 decks
- 2 Omarthis, Ghostfire Initiate 2 decks
-
3
Toph, Hardheaded Teacher
2 decks
-
4
Yarus, Roar of the Old Gods
2 decks
-
5
Fblthp, Lost on the Range
1 decks
-
6
Flubs, the Fool
1 decks
- 7 Graaz, Unstoppable Juggernaut 1 decks
-
8
Kadena, Slinking Sorcerer
1 decks
-
9
Sun Quan, Lord of Wu
1 decks
-
10
Teysa Karlov
1 decks
The "good card" funnel
66 brought · 32 playersBrought to game
66
Ever drawn
22
Reached battlefield
17
Still on board at game end
9
≥ -24.0pp
Players who cast this card win 20% of the time (n=17) , vs 24% when it never left the library (n=35).
Observed gap -4.0pp; 95% confidence interval -24.0pp to +16.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
17 of 100 times cast
17%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.