Card Preview
Ominous Seas
1%
Decklist Inclusion
Times Brought
329
Decks Running
170
In Decks
1109
Decklist Inclusion
1%
Format
Card text
Ominous Seas
Enchantment
Whenever you draw a card, put a foreshadow counter on this enchantment.
Remove eight foreshadow counters from this enchantment: Create an 8/8 blue Kraken creature token.
Cycling
(
, Discard this card: Draw a card.)
Ikoria: Lair of Behemoths (IKO)
·
Uncommon
·
Illustrated by Vincent Proce
Final zone distribution
123 instances1.6%
Library
41.5%
Battlefield
26.0%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Vnwxt, Verbose Host
16 decks
-
2
Ms. Bumbleflower
10 decks
-
3
Kwain, Itinerant Meddler
8 decks
-
4
Kiora, Sovereign of the Deep
7 decks
-
5
Nekusar, the Mindrazer
7 decks
-
6
Gavi, Nest Warden
5 decks
-
7
Marneus Calgar
5 decks
-
8
Shabraz, the Skyshark
5 decks
-
9
Xyris, the Writhing Storm
5 decks
-
10
Arixmethes, Slumbering Isle
4 decks
The "good card" funnel
329 brought · 155 playersBrought to game
329
Ever drawn
115
Reached battlefield
71
Still on board at game end
51
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.9pp
Players who cast this card win 37% of the time (n=65) , vs 26% when it never left the library (n=184).
When players drew this card but left it in hand, they won 30% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.4pp; 95% confidence interval -1.9pp to +22.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=71
6%
T1
14%
T2
10%
T3
15%
T4
14%
T5
31%
T6-9
10%
T10+
Median
5
P25
3
· P75
7
· max
12
On curve
20%
(10 / 71 cast on T2)
Cast same turn as drawn
49%
71 of 100 times cast
71%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.