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Part of Commander Masters
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Creature — Kor Cleric
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Ondu Spiritdancer
1%
Live Inclusion
Times Brought
944
Decks Running
398
Median Cast Turn
7
Drawn → Played
54%
Format
First-cast turn
n=123
0%
T1
0%
T2
5%
T3
9%
T4
14%
T5
53%
T6-9
20%
T10+
Median
7
P25
5
· P75
9
· max
15
On curve
28%
(17 / 123 cast on T5)
Cast same turn as drawn
36%
The "good card" funnel
948 brought · 361 playersBrought to game
948
Ever drawn
226
Reached battlefield
123
Still on board at game end
69
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.4pp
Players who cast this card win 32% of the time (n=108) , vs 27% when it never left the library (n=598).
When players drew this card but left it in hand, they won 18% (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -4.4pp to +14.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
261 instances4.2%
Library
26.4%
Battlefield
29.5%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
69 decks
-
2
Eriette of the Charmed Apple
42 decks
-
3
Killian, Decisive Mentor
38 decks
-
4
Anikthea, Hand of Erebos
29 decks
-
5
Zur the Enchanter
18 decks
-
6
Yuna, Hope of Spira
16 decks
-
7
Narci, Fable Singer
15 decks
-
8
Terra, Magical Adept // Esper Terra
14 decks
-
9
Marina Vendrell
13 decks
-
10
Tom Bombadil
11 decks
Card text
Ondu Spiritdancer
Creature — Kor Cleric
Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
3 / 3
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Tran Nguyen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.