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Part of Fallout
·
Sorcery
·
Double Masters (2XM)
Live Play Data
Open the Vaults
1%
Live Inclusion
Times Brought
265
Decks Running
132
Median Cast Turn
8.0
Drawn → Played
44%
Format
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
4%
T4
0%
T5
75%
T6-9
21%
T10+
Median
8.0
P25
7
· P75
9
· max
14
On curve
17%
(3 / 24 cast on T6)
Cast same turn as drawn
9%
The "good card" funnel
265 brought · 125 playersBrought to game
265
Ever drawn
55
Reached battlefield
24
Still on board at game end
4
≥ -1.7pp
Players who cast this card win 35% of the time (n=22) , vs 16% when it never left the library (n=172).
When players drew this card but left it in hand, they won 22% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.2pp; 95% confidence interval -1.7pp to +40.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
67 instances6.0%
Battlefield
40.3%
Graveyard
13.4%
Exile
40.3%
Hand
Commanders that played this card
in tracked games-
1
Dr. Madison Li
23 decks
-
2
Ekthi, Contaminator Priest
12 decks
-
3
Tom Bombadil
8 decks
-
4
Breya, Etherium Shaper
7 decks
-
5
Liberty Prime, Recharged
7 decks
-
6
Anti-Venom, Horrifying Healer
4 decks
-
7
Dogmeat, Ever Loyal
3 decks
-
8
Eriette of the Charmed Apple
3 decks
-
9
Light-Paws, Emperor's Voice
3 decks
-
10
Urtet, Remnant of Memnarch
3 decks
Card text
Open the Vaults
Sorcery
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)
Double Masters (2XM)
·
Rare
·
Illustrated by Brian Despain
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.