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Part of Modern Horizons 3
·
Creature — Human Shaman
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Ophiomancer
2%
Decklist Inclusion
Times Brought
586
Decks Running
312
In Decks
2150
Decklist Inclusion
2%
Format
Final zone distribution
159 instances1.9%
Library
34.6%
Battlefield
35.2%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
70 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
28 decks
-
3
Silverquill, the Disputant
15 decks
-
4
Zurgo Stormrender
14 decks
-
5
Teysa Karlov
13 decks
-
6
The Serpent Society
11 decks
-
7
Witherbloom, the Balancer
7 decks
-
8
Elas il-Kor, Sadistic Pilgrim
6 decks
-
9
Marneus Calgar
5 decks
-
10
Meren of Clan Nel Toth
5 decks
The "good card" funnel
592 brought · 282 playersBrought to game
592
Ever drawn
145
Reached battlefield
110
Still on board at game end
55
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.7pp
Players who cast this card win 25% of the time (n=108) , vs 26% when it never left the library (n=392).
When players drew this card but left it in hand, they won 26% (n=33) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -1.1pp; 95% confidence interval -9.7pp to +7.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=110
3%
T1
5%
T2
21%
T3
16%
T4
11%
T5
36%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
12
On curve
29%
(23 / 110 cast on T3)
Cast same turn as drawn
31%
563 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.