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Part of Modern Horizons 3
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Creature — Human Shaman
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Ophiomancer
5%
Live Inclusion
Times Brought
1955
Decks Running
929
Median Cast Turn
5
Drawn → Played
76%
Format
First-cast turn
n=351
2%
T1
8%
T2
21%
T3
17%
T4
14%
T5
29%
T6-9
8%
T10+
Median
5
P25
3
· P75
7
· max
15
On curve
31%
(74 / 351 cast on T3)
Cast same turn as drawn
34%
The "good card" funnel
1962 brought · 798 playersBrought to game
1962
Ever drawn
461
Reached battlefield
351
Still on board at game end
182
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.2pp
Players who cast this card win 29% of the time (n=318) , vs 24% when it never left the library (n=1248).
When players drew this card but left it in hand, they won 26% (n=96).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.0pp; 95% confidence interval -0.2pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
509 instances2.8%
Library
35.8%
Battlefield
33.0%
Graveyard
10.2%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
155 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
127 decks
-
3
Zurgo Stormrender
43 decks
-
4
Teysa Karlov
32 decks
-
5
Silverquill, the Disputant
30 decks
-
6
The Serpent Society
29 decks
-
7
Caesar, Legion's Emperor
19 decks
-
8
Witherbloom, the Balancer
17 decks
-
9
Evereth, Viceroy of Plunder
15 decks
-
10
Kambal, Profiteering Mayor
15 decks
Card text
Ophiomancer
Creature — Human Shaman
At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
2 / 2
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Flavio Greco Paglia
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.