Card Preview
Ophiomancer
3%
Decklist Inclusion
Times Brought
277
Decks Running
151
In Decks
1001
Decklist Inclusion
3%
Format
Final zone distribution
85 instances2.4%
Library
35.3%
Battlefield
30.6%
Graveyard
12.9%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
35 decks
-
2
Silverquill, the Disputant
12 decks
-
3
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
9 decks
-
4
Zurgo Stormrender
8 decks
-
5
Teysa Karlov
7 decks
-
6
Braids, Arisen Nightmare
4 decks
-
7
Elas il-Kor, Sadistic Pilgrim
3 decks
-
8
Elenda, the Dusk Rose
3 decks
-
9
Witherbloom, the Balancer
3 decks
-
10
Blech, Loafing Pest
2 decks
The "good card" funnel
281 brought · 135 playersBrought to game
281
Ever drawn
77
Reached battlefield
60
Still on board at game end
30
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.6pp
Players who cast this card win 31% of the time (n=60) , vs 26% when it never left the library (n=183).
When players drew this card but left it in hand, they won 26% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.0pp; 95% confidence interval -7.6pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=60
3%
T1
7%
T2
20%
T3
13%
T4
12%
T5
38%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
8
· max
11
On curve
30%
(12 / 60 cast on T3)
Cast same turn as drawn
31%
60 of 100 times cast
60%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.