collections_bookmark Part of Commander Masters
Opulent Palace card art
Live Play Data

Opulent Palace

Land · Lorwyn Eclipsed Commander (ECC)
31%
Live Inclusion
Times Brought
673
Decks Running
318
Median Cast Turn
3.0
Drawn → Played
77%
Format

Opulent Palace sits in 31% of tracked Commander decks on Playgroup Live. When drawn, 77% of copies reach play, and once it does, 92% stay on the battlefield through the end of the game.

Opulent Palace is the go-to tapped tri-land for Sultai (black-green-blue) Commander decks. It shows up in 31% of the 1021 tracked decks on Playgroup Live, covering 318 distinct lists. That reach reflects how many commanders demand all three colors.

When a copy lands in a player's hand, it reaches play 77% of the time. The median first-cast turn is 3.0, with a strong cluster on turn 1 driven by opening-hand keeps. Because the land enters tapped, players frequently drop it in the early turns when tempo loss is cheapest. 92% of resolved copies are still in play at game end, a sign that land removal is rare enough to matter very little in practice.

The commander distribution is broad. No single commander dominates the list, and the data is spread across 275 unique players, with the single heaviest contributor accounting for 6% of all tracked instances. That spread lends the numbers reasonable directional weight for a dataset of this size, though conclusions should still be treated as early signal rather than settled truth.

At a glance
  • 31% of tracked Commander decks include Opulent Palace
  • 77% of drawn copies reach play before the game ends
  • T3.0 median first-cast turn across all tracked games
  • 92% battlefield stickiness once the land resolves
  • 275 unique players have brought this card to a tracked game

First-cast turn

n=132
37%
T1
7%
T2
7%
T3
8%
T4
8%
T5
23%
T6-9
11%
T10+
Median 3.0 P25 1 · P75 7 · max 14
Cast same turn as drawn 74%

The "good card" funnel

674 brought · 275 players
Brought to game
674
Ever drawn
172
Reached battlefield
132
Still on board at game end
121
77%

Of 674 copies brought to games, 172 were drawn, 132 of those reached play, and the large majority stayed on the battlefield through the end of the game.

≥ -8.0pp

Players who cast this card win 23% of the time (n=130) , vs 24% when it never left the library (n=426).

When players drew this card but left it in hand, they won 40% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -0.8pp; 95% confidence interval -8.0pp to +6.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

197 instances
2.5%
Library
61.4%
Battlefield
17.8%
Graveyard
6.1%
Exile

Most resolved copies of Opulent Palace end the game still on the battlefield, a predictable outcome for a land that generates mana every turn and draws very little targeted removal.

Commanders that played this card

in tracked games

Ashling, the Limitless and Teval, the Balanced Scale lead by raw deck count, but the list spans five-color and pure Sultai commanders alike, showing how broadly this land is adopted across color combinations that touch black, green, and blue.

Frequently Asked

How often is Opulent Palace drawn in a Commander game?
In 644 tracked multiplayer Commander games where Opulent Palace was in the deck, it was drawn 26% of the time. That is in line with what you expect from a singleton in a 100-card deck. Of 172 instances that reached a player's hand, 77% were played before the game ended. The remainder mostly reflects games that concluded before the card could be deployed.
What turn does Opulent Palace usually come down?
Median first-cast turn is 3.0, but the distribution is front-loaded. Turn 1 is the mode, driven by opening-hand keeps where players accept the tempo loss of a tapped land to fix their mana from the very first turn. The interquartile range runs from turn 1 to turn 7, reflecting that lategame draws also get played promptly. 74% of drawn copies are played on the same turn they are drawn.
Does playing Opulent Palace actually improve your win rate?
In 130 participations where Opulent Palace reached the battlefield, the normalized win rate was 23%. In 426 participations where it stayed in the library, the rate was 24%. The cast-vs-library delta is negative at this sample size, which is most likely a deck-composition effect rather than evidence the land hurts. Treat this as a directional observation on a small dataset, not a causal claim.
Which commanders play Opulent Palace most?
Ashling, the Limitless and Teval, the Balanced Scale lead the tracked list by deck count, followed by The Wise Mothman and Atraxa, Praetors' Voice. The spread is wide: most commanders at the top of the list are five-color or Sultai commanders who need reliable access to black, green, and blue mana. No single commander accounts for a dominant share of Opulent Palace copies in the dataset.
Is Opulent Palace legal in formats other than Commander?
Yes. Opulent Palace is legal in Commander, Legacy, Modern, Pioneer, Standard, Historic, Vintage, Brawl, Alchemy, Timeless, and several other formats. It is not legal in Pauper (uncommon frame) or Pauper Commander for the same reason. Its primary competitive home remains Commander, where consistent three-color mana fixing is at a premium.
How concentrated is the Opulent Palace data among a few players?
The 644 tracked games include data from 275 unique players. The single most active contributor accounts for 6% of all instances, which is well below the 15% threshold that would flag concentration as a concern. The data is meaningfully spread, which strengthens its directional reliability for a live-game dataset of this size.