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Orcish Bowmasters card art
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Orcish Bowmasters

{1} {B} · Creature — Orc Archer · The Lord of the Rings: Tales of Middle-earth (LTR)
Times Brought
2992
Decks Running
1379
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Orcish Bowmasters card

Orcish Bowmasters

{1} {B}
Creature — Orc Archer
Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
1 / 1
The Lord of the Rings: Tales of Middle-earth (LTR) · Rare · Illustrated by Maxim Kostin

Final zone distribution

735 instances
3.1%
Library
39.2%
Battlefield
28.8%
Graveyard
11.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

2998 brought · 1034 players
Brought to game
2998
Ever drawn
654
Reached battlefield
481
Still on board at game end
288

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.0pp

Players who cast this card win 27% of the time (n=376) , vs 23% when it never left the library (n=1573).

When players drew this card but left it in hand, they won 29% (n=128).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.8pp; 95% confidence interval +2.0pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=481
10%
T1
14%
T2
13%
T3
13%
T4
15%
T5
29%
T6-9
6%
T10+
Median 4 P25 3 · P75 7 · max 17
On curve 24% (68 / 481 cast on T2) Cast same turn as drawn 44%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.