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Order of Sacred Dusk card art
Live Play Data

Order of Sacred Dusk

{6} {W} {B} · Creature — Vampire Knight · The Lost Caverns of Ixalan Commander (LCC)
0%
Live Inclusion
Times Brought
110
Decks Running
58
Median Cast Turn
—
Drawn → Played
61%
Format

First-cast turn

n=19

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

110 brought · 57 players
Brought to game
110
Ever drawn
31
Reached battlefield
19
Still on board at game end
9
≥ -6.2pp

Players who cast this card win 28% of the time (n=18) , vs 14% when it never left the library (n=68).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.2pp; 95% confidence interval -6.2pp to +34.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

32 instances
28.1%
Battlefield
18.8%
Graveyard
12.5%
Exile
40.6%
Hand

Commanders that played this card

in tracked games
Card text
Order of Sacred Dusk card

Order of Sacred Dusk

{6} {W} {B}
Creature — Vampire Knight
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, lifelink, haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other Vampires you control have exalted.
5 / 5
The Lost Caverns of Ixalan Commander (LCC) · Rare · Illustrated by Bartek Fedyczak

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.