Live Play Data
Origin of Metalbending
3%
Live Inclusion
Times Brought
1530
Decks Running
645
Median Cast Turn
6
Drawn → Played
59%
Format
First-cast turn
n=221
1%
T1
3%
T2
7%
T3
10%
T4
14%
T5
52%
T6-9
14%
T10+
Median
6
P25
5
· P75
8
· max
18
On curve
4%
(6 / 221 cast on T2)
Cast same turn as drawn
29%
The "good card" funnel
1530 brought · 542 playersBrought to game
1530
Ever drawn
374
Reached battlefield
221
Still on board at game end
11
≥ +0.7pp
Players who cast this card win 29% of the time (n=206) , vs 22% when it never left the library (n=964).
When players drew this card but left it in hand, they won 29% (n=141).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval +0.7pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
421 instances4.0%
Library
2.6%
Battlefield
54.2%
Graveyard
10.5%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
107 decks
-
2
Avatar Aang // Aang, Master of Elements
79 decks
-
3
Iroh, Grand Lotus
56 decks
-
4
Katara, the Fearless
19 decks
-
5
Toph, Earthbending Master
18 decks
-
6
Bruce Banner // The Incredible Hulk
16 decks
-
7
Tifa Lockhart
15 decks
-
8
Dionus, Elvish Archdruid
14 decks
-
9
Toph, Hardheaded Teacher
14 decks
-
10
Pako, Arcane Retriever
13 decks
Card text
Origin of Metalbending
Instant — Lesson
Choose one —
• Destroy target artifact or enchantment.
• Put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Avatar: The Last Airbender (TLA)
·
Common
·
Illustrated by Pauline Voss
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.