Card Preview
Origin of Metalbending
1%
Decklist Inclusion
Times Brought
202
Decks Running
90
In Decks
659
Decklist Inclusion
1%
Format
Final zone distribution
61 instances54.1%
Graveyard
13.1%
Exile
32.8%
Hand
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
13 decks
-
2
Iroh, Grand Lotus
10 decks
-
3
Avatar Aang // Aang, Master of Elements
8 decks
-
4
Katara, the Fearless
5 decks
-
5
Toph, Hardheaded Teacher
5 decks
-
6
Toph, Earthbending Master
4 decks
-
7
Bruce Banner // The Incredible Hulk
3 decks
-
8
Aang, at the Crossroads // Aang, Destined Savior
2 decks
-
9
Avatar Kyoshi, Earthbender
2 decks
-
10
Fynn, the Fangbearer
2 decks
The "good card" funnel
202 brought · 74 playersBrought to game
202
Ever drawn
54
Reached battlefield
32
Still on board at game end
0
≥ -10.3pp
Players who cast this card win 27% of the time (n=31) , vs 22% when it never left the library (n=129).
When players drew this card but left it in hand, they won 17% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.6pp; 95% confidence interval -10.3pp to +21.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
0%
T2
3%
T3
6%
T4
13%
T5
53%
T6-9
25%
T10+
Median
7.0
P25
6
· P75
10
· max
13
On curve
0%
(0 / 32 cast on T2)
Cast same turn as drawn
32%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.