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Orochi Soul-Reaver card art
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Orochi Soul-Reaver

{5} {B} · Creature — Snake Ninja Rogue · Outlaws of Thunder Junction Commander (OTC)
Times Brought
122
Decks Running
72
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Orochi Soul-Reaver card

Orochi Soul-Reaver

{5} {B}
Creature — Snake Ninja Rogue
Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
5 / 4
Outlaws of Thunder Junction Commander (OTC) · Rare · Illustrated by Bram Sels

Final zone distribution

27 instances
29.6%
Battlefield
33.3%
Graveyard
37.0%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

122 brought · 67 players
Brought to game
122
Ever drawn
27
Reached battlefield
15
Still on board at game end
8
≥ -18.8pp

Players who cast this card win 20% of the time (n=15) , vs 25% when it never left the library (n=66).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.6pp; 95% confidence interval -18.8pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.