Orzhov Basilica
11% of tracked Commander decks in Orzhov's color identity run Orzhov Basilica. When drawn, 71% of copies reach the battlefield, with a median first-cast turn of 4.0.
Orzhov Basilica is a consistent fixture in White-Black Commander decks on Playgroup Live. Across 545 tracked multiplayer games, 11% of decks in the dataset include it, with 306 of 2747 distinct tracked decks sleeving it up.
The bounce-land mechanic means the Basilica arrives tapped and costs you a land drop on entry, but players keep casting it. 71% of drawn copies reach the battlefield before the game ends, and once it resolves, it sticks: 92% stickiness reflects how rarely it gets answered once on the table. Median first cast lands on turn 4.0, consistent with a land players are happy to play in the early game despite the tempo cost.
The spread of commanders running the Basilica tells the real story. It appears across White-Black shells and Esper (Blue-White-Black) lists alike, turning up under aggressive vampire builds, aristocrat engines, and value-focused control decks. The data is well-distributed: 284 distinct players have brought it to tracked games, and the single heaviest contributor accounts for only 3% of all instances, a sign of genuine format spread rather than one player skewing the numbers.
- 11% of tracked Commander decks run Orzhov Basilica
- 71% of drawn copies reach the battlefield before the game ends
- T4.0 median first-cast turn
- 92% battlefield stickiness once the land resolves
- 284 distinct players have brought it to a tracked game, signal of broad adoption
First-cast turn
n=106The "good card" funnel
566 brought · 284 playersOf 566 Orzhov Basilicas brought to tracked games, 149 were drawn, 106 of those were cast, and 92% of cast copies ended the game on the battlefield.
Players who cast this card win 32% of the time (n=102) , vs 24% when it never left the library (n=362).
When players drew this card but left it in hand, they won 31% (n=39) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.4pp; 95% confidence interval -2.0pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
167 instancesThe vast majority of Orzhov Basilicas never leave the library, the structural reality of a singleton in a 100-card deck. Among the copies that were seen, most ended on the battlefield, reflecting the card's low interaction footprint once it resolves.
Commanders that played this card
in tracked games-
1
Edgar Markov
14 decks
-
2
Kaalia of the Vast
13 decks
-
3
Teysa Karlov
13 decks
-
4
Oloro, Ageless Ascetic
12 decks
-
5
Temmet, Naktamun's Will
12 decks
-
6
Aminatou, Veil Piercer
11 decks
-
7
Liesa, Shroud of Dusk
9 decks
-
8
Silverquill, the Disputant
9 decks
-
9
Clavileño, First of the Blessed
8 decks
-
10
Astarion, the Decadent
6 decks
The commander list spans White-Black aggro, aristocrat, and Esper control builds, with no single archetype dominating, consistent with a utility land that earns its slot across many strategies.