collections_bookmark Part of Duskmourn: House of Horror
Osseous Sticktwister card art
Live Play Data

Osseous Sticktwister

{1} {B} · Artifact Creature — Scarecrow · Duskmourn: House of Horror (DSK)
0%
Live Inclusion
Times Brought
120
Decks Running
62
Median Cast Turn
4.5
Drawn → Played
79%
Format

First-cast turn

n=22
9%
T1
14%
T2
14%
T3
14%
T4
9%
T5
18%
T6-9
23%
T10+
Median 4.5 P25 3 · P75 9 · max 13
On curve 23% (3 / 22 cast on T2) Cast same turn as drawn 38%

The "good card" funnel

121 brought · 62 players
Brought to game
121
Ever drawn
28
Reached battlefield
22
Still on board at game end
9

Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.4pp

Players who cast this card win 34% of the time (n=20) , vs 15% when it never left the library (n=70).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +19.1pp; 95% confidence interval -3.4pp to +41.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

36 instances
5.6%
Library
25.0%
Battlefield
44.4%
Graveyard
13.9%
Exile

Commanders that played this card

in tracked games
Card text
Osseous Sticktwister card

Osseous Sticktwister

{1} {B}
Artifact Creature — Scarecrow
Lifelink Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, each opponent may sacrifice a nonland permanent of their choice or discard a card. Then this creature deals damage equal to its power to each opponent who didn't sacrifice a permanent or discard a card this way.
2 / 2
Duskmourn: House of Horror (DSK) · Uncommon · Illustrated by Mathias Kollros

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.