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Part of Duskmourn: House of Horror
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Enchantment Creature — Avatar Horror
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Duskmourn: House of Horror (DSK)
Live Play Data
Overlord of the Floodpits
1%
Live Inclusion
Times Brought
243
Decks Running
121
Median Cast Turn
5.5
Drawn → Played
78%
Format
First-cast turn
n=38
0%
T1
0%
T2
13%
T3
18%
T4
18%
T5
47%
T6-9
3%
T10+
Median
5.5
P25
4
· P75
7
· max
10
On curve
50%
(7 / 38 cast on T5)
Cast same turn as drawn
29%
The "good card" funnel
247 brought · 119 playersBrought to game
247
Ever drawn
49
Reached battlefield
38
Still on board at game end
21
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.1pp
Players who cast this card win 34% of the time (n=36) , vs 21% when it never left the library (n=156).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.2pp; 95% confidence interval -2.1pp to +28.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
59 instances5.1%
Library
35.6%
Battlefield
28.8%
Graveyard
18.6%
Exile
Commanders that played this card
in tracked games-
1
Niko, Light of Hope
17 decks
-
2
Captain N'ghathrod
12 decks
-
3
Umbris, Fear Manifest
12 decks
-
4
Zur, Eternal Schemer
8 decks
-
5
Aminatou, Veil Piercer
7 decks
-
6
The Master of Keys
5 decks
-
7
Hashaton, Scarab's Fist
3 decks
-
8
Helga, Skittish Seer
3 decks
-
9
Absorbing Man
2 decks
-
10
Brago, King Eternal
2 decks
Card text
Overlord of the Floodpits
Enchantment Creature — Avatar Horror
Impending 4—

(If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Flying
Whenever this permanent enters or attacks, draw two cards, then discard a card.
5 / 3
Duskmourn: House of Horror (DSK)
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Mythic
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Illustrated by Abz J Harding
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.