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Overlord of the Floodpits card art
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Overlord of the Floodpits

{3} {U} {U} · Enchantment Creature — Avatar Horror · Duskmourn: House of Horror (DSK)
Times Brought
231
Decks Running
118
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Overlord of the Floodpits card

Overlord of the Floodpits

{3} {U} {U}
Enchantment Creature — Avatar Horror
Impending 4—{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Flying Whenever this permanent enters or attacks, draw two cards, then discard a card.
5 / 3
Duskmourn: House of Horror (DSK) · Mythic · Illustrated by Abz J Harding

Final zone distribution

48 instances
4.2%
Library
35.4%
Battlefield
25.0%
Graveyard
8.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

231 brought · 114 players
Brought to game
231
Ever drawn
45
Reached battlefield
28
Still on board at game end
17

Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.0pp

Players who cast this card win 28% of the time (n=26) , vs 23% when it never left the library (n=124).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.5pp; 95% confidence interval -6.0pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
0%
T1
7%
T2
14%
T3
18%
T4
11%
T5
39%
T6-9
11%
T10+
Median 5.5 P25 4 · P75 7 · max 15
On curve 50% (3 / 28 cast on T5) Cast same turn as drawn 27%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.