You need to sign in or sign up before continuing.
collections_bookmark
Part of Bloomburrow
·
Instant
·
Bloomburrow (BLB)
Live Play Data
Overprotect
2%
Live Inclusion
Times Brought
1064
Decks Running
455
Median Cast Turn
7
Drawn → Played
54%
Format
First-cast turn
n=139
0%
T1
0%
T2
6%
T3
11%
T4
14%
T5
55%
T6-9
14%
T10+
Median
7
P25
5
· P75
9
· max
12
On curve
0%
(0 / 139 cast on T2)
Cast same turn as drawn
20%
The "good card" funnel
1064 brought · 429 playersBrought to game
1064
Ever drawn
258
Reached battlefield
139
Still on board at game end
18
≥ -3.7pp
Players who cast this card win 32% of the time (n=130) , vs 27% when it never left the library (n=674).
When players drew this card but left it in hand, they won 28% (n=110).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -3.7pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
290 instances3.1%
Library
6.2%
Battlefield
49.7%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Shroofus Sproutsire
54 decks
-
2
Tifa Lockhart
33 decks
-
3
Wolverine, Best There Is
27 decks
-
4
Kotis, the Fangkeeper
22 decks
-
5
Xyris, the Writhing Storm
15 decks
-
6
Ygra, Eater of All
13 decks
-
7
Bruce Banner // The Incredible Hulk
12 decks
-
8
Fynn, the Fangbearer
11 decks
-
9
Anzrag, the Quake-Mole
9 decks
-
10
Clement, the Worrywort
9 decks
Card text
Overprotect
Instant
Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Pavel Kolomeyets
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.