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Part of Bloomburrow
·
Instant
·
Bloomburrow (BLB)
Card Preview
Overprotect
1%
Decklist Inclusion
Times Brought
311
Decks Running
158
In Decks
1033
Decklist Inclusion
1%
Format
Card text
Overprotect
Instant
Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Pavel Kolomeyets
Final zone distribution
93 instances1.1%
Library
9.7%
Battlefield
49.5%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
Shroofus Sproutsire
13 decks
-
2
Tifa Lockhart
10 decks
-
3
Wolverine, Best There Is
10 decks
-
4
Kotis, the Fangkeeper
9 decks
-
5
Anzrag, the Quake-Mole
6 decks
-
6
Ygra, Eater of All
6 decks
-
7
Bruce Banner // The Incredible Hulk
5 decks
-
8
Xyris, the Writhing Storm
5 decks
-
9
Clement, the Worrywort
3 decks
-
10
Glarb, Calamity's Augur
3 decks
The "good card" funnel
311 brought · 145 playersBrought to game
311
Ever drawn
86
Reached battlefield
45
Still on board at game end
9
≥ -4.5pp
Players who cast this card win 35% of the time (n=44) , vs 25% when it never left the library (n=192).
When players drew this card but left it in hand, they won 31% (n=38) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.2pp; 95% confidence interval -4.5pp to +24.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=45
0%
T1
0%
T2
7%
T3
9%
T4
9%
T5
67%
T6-9
9%
T10+
Median
7
P25
6
· P75
8
· max
12
On curve
0%
(0 / 45 cast on T2)
Cast same turn as drawn
20%
45 of 100 times cast
45%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.