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Part of The Lost Caverns of Ixalan
·
Sorcery
·
The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Pact of the Serpent
1%
Live Inclusion
Times Brought
864
Decks Running
392
Median Cast Turn
7.0
Drawn → Played
51%
Format
First-cast turn
n=90
0%
T1
1%
T2
1%
T3
6%
T4
13%
T5
52%
T6-9
27%
T10+
Median
7.0
P25
6
· P75
10
· max
17
On curve
2%
(1 / 90 cast on T3)
Cast same turn as drawn
21%
The "good card" funnel
866 brought · 373 playersBrought to game
866
Ever drawn
177
Reached battlefield
90
Still on board at game end
6
≥ -8.3pp
Players who cast this card win 23% of the time (n=83) , vs 22% when it never left the library (n=594).
When players drew this card but left it in hand, they won 14% (n=80).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -8.3pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
194 instances3.6%
Library
3.1%
Battlefield
51.5%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
80 decks
-
2
Lathril, Blade of the Elves
61 decks
-
3
Clavileño, First of the Blessed
37 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
14 decks
-
5
Rat King, Verminister
14 decks
-
6
Rendmaw, Creaking Nest
13 decks
-
7
Aphelia, Viper Whisperer
9 decks
-
8
Strefan, Maurer Progenitor
9 decks
-
9
High Perfect Morcant
8 decks
-
10
Marrow-Gnawer
7 decks
Card text
Pact of the Serpent
Sorcery
Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Donato Giancola
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.