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Part of The Lost Caverns of Ixalan
·
Sorcery
·
The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Pact of the Serpent
1%
Live Inclusion
Times Brought
703
Decks Running
329
Median Cast Turn
7.0
Drawn → Played
52%
Format
First-cast turn
n=74
0%
T1
1%
T2
0%
T3
5%
T4
16%
T5
50%
T6-9
27%
T10+
Median
7.0
P25
6
· P75
10
· max
17
On curve
1%
(0 / 74 cast on T3)
Cast same turn as drawn
24%
The "good card" funnel
705 brought · 315 playersBrought to game
705
Ever drawn
141
Reached battlefield
74
Still on board at game end
6
≥ -9.0pp
Players who cast this card win 22% of the time (n=69) , vs 21% when it never left the library (n=486).
When players drew this card but left it in hand, they won 13% (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.8pp; 95% confidence interval -9.0pp to +10.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
156 instances3.8%
Library
3.8%
Battlefield
51.9%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
69 decks
-
2
Lathril, Blade of the Elves
50 decks
-
3
Clavileño, First of the Blessed
27 decks
-
4
Rat King, Verminister
13 decks
-
5
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
11 decks
-
6
Rendmaw, Creaking Nest
10 decks
-
7
Aphelia, Viper Whisperer
8 decks
-
8
Strefan, Maurer Progenitor
8 decks
-
9
Marrow-Gnawer
6 decks
-
10
Uugguu, the Omniplasm
6 decks
Card text
Pact of the Serpent
Sorcery
Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Donato Giancola
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.