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Part of Edge of Eternities
·
Enchantment — Aura
·
Edge of Eternities (EOE)
Card Preview
Pain for All
1%
Decklist Inclusion
Times Brought
152
Decks Running
81
In Decks
443
Decklist Inclusion
1%
Format
Final zone distribution
32 instances28.1%
Battlefield
46.9%
Graveyard
6.3%
Exile
18.8%
Hand
Commanders that played this card
in tracked games-
1
Wolverine, Best There Is
6 decks
-
2
Maarika, Brutal Gladiator
5 decks
-
3
Indoraptor, the Perfect Hybrid
4 decks
-
4
Red Hulk
4 decks
-
5
Daredevil, Fearless Fighter
3 decks
-
6
Kratos, God of War
3 decks
-
7
Alexios, Deimos of Kosmos
2 decks
-
8
Amy Rose
2 decks
-
9
Chishiro, the Shattered Blade
2 decks
-
10
Dogmeat, Ever Loyal
2 decks
The "good card" funnel
152 brought · 74 playersBrought to game
152
Ever drawn
30
Reached battlefield
23
Still on board at game end
9
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.4pp
Players who cast this card win 34% of the time (n=23) , vs 24% when it never left the library (n=116).
Observed gap +9.8pp; 95% confidence interval -9.4pp to +28.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
4%
T3
9%
T4
13%
T5
61%
T6-9
13%
T10+
Median
7
P25
5
· P75
8
· max
12
On curve
4%
(1 / 23 cast on T3)
Cast same turn as drawn
35%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.