Card Preview
Painful Quandary
1%
Decklist Inclusion
Times Brought
188
Decks Running
103
In Decks
798
Decklist Inclusion
1%
Format
Final zone distribution
56 instances5.4%
Library
19.6%
Battlefield
42.9%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
10 decks
-
2
The Lord of Pain
8 decks
-
3
Y'shtola, Night's Blessed
7 decks
-
4
Tinybones, Bauble Burglar
6 decks
-
5
Anikthea, Hand of Erebos
4 decks
-
6
Aminatou, Veil Piercer
3 decks
-
7
Tergrid, God of Fright // Tergrid's Lantern
3 decks
-
8
Tokka & Rahzar, Terrible Twos
3 decks
-
9
Kefka, Court Mage // Kefka, Ruler of Ruin
2 decks
-
10
Liesa, Shroud of Dusk
2 decks
The "good card" funnel
190 brought · 95 playersBrought to game
190
Ever drawn
46
Reached battlefield
23
Still on board at game end
11
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.2pp
Players who cast this card win 30% of the time (n=20) , vs 27% when it never left the library (n=121).
When players drew this card but left it in hand, they won 16% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.8pp; 95% confidence interval -15.2pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
4%
T1
4%
T2
9%
T3
9%
T4
17%
T5
48%
T6-9
9%
T10+
Median
6
P25
4
· P75
7
· max
12
On curve
43%
(4 / 23 cast on T5)
Cast same turn as drawn
30%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.