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Part of Outlaws of Thunder Junction
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Live Play Data
Painted Bluffs
Land — Desert
·
Outlaws of Thunder Junction Commander (OTC)
0%
Live Inclusion
Times Brought
120
Decks Running
62
Median Cast Turn
5
Drawn → Played
78%
Format
First-cast turn
n=29
7%
T1
24%
T2
3%
T3
14%
T4
14%
T5
28%
T6-9
10%
T10+
Median
5
P25
2
· P75
7
· max
14
Cast same turn as drawn
52%
The "good card" funnel
120 brought · 61 playersBrought to game
120
Ever drawn
37
Reached battlefield
29
Still on board at game end
15
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -23.7pp
Players who cast this card win 16% of the time (n=27) , vs 24% when it never left the library (n=75).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.9pp; 95% confidence interval -23.7pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
37 instances40.5%
Battlefield
37.8%
Graveyard
2.7%
Exile
18.9%
Hand
Commanders that played this card
in tracked games-
1
Yuma, Proud Protector
24 decks
-
2
Hazezon, Shaper of Sand
21 decks
-
3
Ajani, Nacatl Pariah // Ajani, Nacatl Avenger
1 decks
-
4
Anhelo, the Painter
1 decks
-
5
Atarka, World Render
1 decks
-
6
Deadpool, Trading Card
1 decks
-
7
Esika, God of the Tree // The Prismatic Bridge
1 decks
-
8
Grumgully, the Generous
1 decks
-
9
Karai, Future of the Foot
1 decks
-
10
Palladia-Mors, the Ruiner
1 decks
Card text
Painted Bluffs
Land — Desert
Outlaws of Thunder Junction Commander (OTC)
·
Common
·
Illustrated by Mark Poole
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.