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Part of Secrets of Strixhaven
Live Play Data
Paradox Gardens
Land
·
Secrets of Strixhaven (SOS)
2%
Live Inclusion
Times Brought
491
Decks Running
200
Median Cast Turn
4
Drawn → Played
71%
Format
First-cast turn
n=97
26%
T1
10%
T2
11%
T3
6%
T4
9%
T5
30%
T6-9
7%
T10+
Median
4
P25
1
· P75
7
· max
16
Cast same turn as drawn
61%
The "good card" funnel
491 brought · 179 playersBrought to game
491
Ever drawn
137
Reached battlefield
97
Still on board at game end
88
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.7pp
Players who cast this card win 36% of the time (n=88) , vs 21% when it never left the library (n=297).
When players drew this card but left it in hand, they won 34% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.6pp; 95% confidence interval +5.7pp to +25.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
148 instances1.4%
Library
59.5%
Battlefield
16.2%
Graveyard
2.7%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
123 decks
-
2
Kotis, the Fangkeeper
7 decks
-
3
Primo, the Unbounded
4 decks
-
4
Teval, the Balanced Scale
4 decks
-
5
Thranduil, the Elvenking
4 decks
-
6
The Astonishing Ant-Man
3 decks
-
7
Bonny Pall, Clearcutter
2 decks
-
8
Choco, Seeker of Paradise
2 decks
-
9
Clement, the Worrywort
2 decks
-
10
Hakbal of the Surging Soul
2 decks
Card text
Paradox Gardens
Land
This land enters tapped.
: Add
or
.


,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Secrets of Strixhaven (SOS)
·
Common
·
Illustrated by Leon Tukker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.