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Part of Commander Legends: Battle for Baldur's Gate
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Enchantment — Aura
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Parasitic Impetus
2%
Live Inclusion
Times Brought
645
Decks Running
347
Median Cast Turn
5.5
Drawn → Played
81%
Format
First-cast turn
n=142
1%
T1
4%
T2
5%
T3
18%
T4
23%
T5
39%
T6-9
11%
T10+
Median
5.5
P25
4
· P75
7
· max
18
On curve
9%
(7 / 142 cast on T3)
Cast same turn as drawn
29%
The "good card" funnel
645 brought · 329 playersBrought to game
645
Ever drawn
175
Reached battlefield
142
Still on board at game end
58
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.6pp
Players who cast this card win 21% of the time (n=130) , vs 17% when it never left the library (n=381).
When players drew this card but left it in hand, they won 25% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -3.6pp to +11.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
188 instances1.6%
Library
30.9%
Battlefield
44.7%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
130 decks
-
2
Eriette of the Charmed Apple
50 decks
-
3
Breena, the Demagogue
17 decks
-
4
Xantcha, Sleeper Agent
15 decks
-
5
Garland, Royal Kidnapper
14 decks
-
6
Jon Irenicus, Shattered One
10 decks
-
7
Rainbow Dash
9 decks
-
8
Kardur, Doomscourge
8 decks
-
9
Scriv, the Obligator
8 decks
-
10
Kathril, Aspect Warper
7 decks
Card text
Parasitic Impetus
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
Secrets of Strixhaven Commander (SOC)
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Common
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Illustrated by Mila Pesic
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.