Past in Flames card art
Live Play Data

Past in Flames

{3} {R} · Sorcery · Modern Masters 2017 (MM3)
2%
Live Inclusion
Times Brought
639
Decks Running
342
Median Cast Turn
8.0
Drawn → Played
51%
Format

First-cast turn

n=78
0%
T1
0%
T2
1%
T3
10%
T4
10%
T5
50%
T6-9
28%
T10+
Median 8.0 P25 6 · P75 10 · max 19
On curve 12% (8 / 78 cast on T4) Cast same turn as drawn 37%

The "good card" funnel

643 brought · 317 players
Brought to game
643
Ever drawn
152
Reached battlefield
78
Still on board at game end
16
≥ +6.5pp

Players who cast this card win 40% of the time (n=72) , vs 22% when it never left the library (n=389).

When players drew this card but left it in hand, they won 26% (n=62).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.6pp; 95% confidence interval +6.5pp to +28.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

180 instances
1.7%
Library
8.9%
Battlefield
41.1%
Graveyard
17.8%
Exile

Commanders that played this card

in tracked games
Card text
Past in Flames card

Past in Flames

{3} {R}
Sorcery
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Modern Masters 2017 (MM3) · Mythic · Illustrated by Anna Steinbauer

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.