Card Preview
Past in Flames
1%
Decklist Inclusion
Times Brought
370
Decks Running
218
In Decks
1539
Decklist Inclusion
1%
Format
Card text
Past in Flames
Sorcery
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback 
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Modern Masters 2017 (MM3)
·
Mythic
·
Illustrated by Anna Steinbauer
Final zone distribution
100 instances1.0%
Library
10.0%
Battlefield
39.0%
Graveyard
15.0%
Exile
Commanders that played this card
in tracked games-
1
Zada, Hedron Grinder
32 decks
-
2
Abaddon the Despoiler
21 decks
-
3
Fire Lord Azula
15 decks
-
4
Prismari, the Inspiration
9 decks
-
5
Magnus the Red
8 decks
-
6
Vivi Ornitier
7 decks
-
7
Judith, Carnage Connoisseur
6 decks
-
8
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
6 decks
-
9
Be'lakor, the Dark Master
5 decks
-
10
Krenko, Mob Boss
5 decks
The "good card" funnel
374 brought · 205 playersBrought to game
374
Ever drawn
89
Reached battlefield
44
Still on board at game end
10
≥ +7.4pp
Players who cast this card win 43% of the time (n=42) , vs 21% when it never left the library (n=237).
When players drew this card but left it in hand, they won 27% (n=37) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +21.9pp; 95% confidence interval +7.4pp to +36.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
0%
T1
0%
T2
0%
T3
7%
T4
11%
T5
43%
T6-9
39%
T10+
Median
8.5
P25
6
· P75
10
· max
19
On curve
7%
(3 / 44 cast on T4)
Cast same turn as drawn
39%
44 of 100 times cast
44%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.