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Part of Bloomburrow
·
Creature — Rabbit Warrior
·
Bloomburrow (BLB)
Live Play Data
Pawpatch Recruit
0%
Live Inclusion
Times Brought
104
Decks Running
41
Median Cast Turn
5.5
Drawn → Played
69%
Format
First-cast turn
n=20
10%
T1
10%
T2
5%
T3
10%
T4
15%
T5
40%
T6-9
10%
T10+
Median
5.5
P25
4
· P75
6
· max
16
On curve
10%
(2 / 20 cast on T1)
The "good card" funnel
104 brought · 40 playersBrought to game
104
Ever drawn
29
Reached battlefield
20
Still on board at game end
6
Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.7pp
Players who cast this card win 39% of the time (n=19) , vs 22% when it never left the library (n=64).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.2pp; 95% confidence interval -6.7pp to +41.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
31 instances12.9%
Library
19.4%
Battlefield
35.5%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Finneas, Ace Archer
11 decks
-
2
Baylen, the Haymaker
5 decks
-
3
Ms. Bumbleflower
4 decks
-
4
Byrke, Long Ear of the Law
3 decks
-
5
Galadriel, Light of Valinor
2 decks
-
6
Tromell, Seymour's Butler
2 decks
-
7
Bast, Panther Goddess
1 decks
-
8
Ivy, Gleeful Spellthief
1 decks
-
9
Muerra, Trash Tactician
1 decks
-
10
Radagast of Rhosgobel
1 decks
Card text
Pawpatch Recruit
Creature — Rabbit Warrior
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Trample
Whenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature.
2 / 1
Bloomburrow (BLB)
·
Rare
·
Illustrated by Johan Grenier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.