collections_bookmark Part of Modern Horizons 3
Perilous Landscape card art
Live Play Data

Perilous Landscape

Land · Reality Fracture Commander (FRC)
7%
Live Inclusion
Times Brought
934
Decks Running
458
Median Cast Turn
5
Drawn → Played
68%
Format

First-cast turn

n=163
19%
T1
10%
T2
10%
T3
8%
T4
13%
T5
30%
T6-9
9%
T10+
Median 5 P25 2 · P75 7 · max 15
Cast same turn as drawn 64%

The "good card" funnel

934 brought · 447 players
Brought to game
934
Ever drawn
239
Reached battlefield
163
Still on board at game end
50

Once cast, 31% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.8pp

Players who cast this card win 35% of the time (n=142) , vs 25% when it never left the library (n=576).

When players drew this card but left it in hand, they won 36% (n=66).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.8pp; 95% confidence interval +1.8pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

261 instances
12.3%
Library
19.2%
Battlefield
46.4%
Graveyard
7.7%
Exile

Commanders that played this card

in tracked games
Card text
Perilous Landscape card

Perilous Landscape

Land
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle. Cycling {U}{R}{W} ({U}{R}{W}, Discard this card: Draw a card.)
Reality Fracture Commander (FRC) · Common · Illustrated by Alayna Danner

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.