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Part of Outlaws of Thunder Junction
·
Artifact
·
Secrets of Strixhaven Commander (SOC)
: Mill two cards. (Put the top two cards of your library into your graveyard.)
, Exile this artifact: Shuffle any number of target cards from your graveyard into your library.
Live Play Data
Perpetual Timepiece
1%
Live Inclusion
Times Brought
1057
Decks Running
499
Median Cast Turn
6.0
Drawn → Played
78%
Format
First-cast turn
n=220
2%
T1
15%
T2
13%
T3
8%
T4
8%
T5
43%
T6-9
11%
T10+
Median
6.0
P25
3
· P75
8
· max
16
On curve
17%
(32 / 220 cast on T2)
Cast same turn as drawn
41%
The "good card" funnel
1057 brought · 447 playersBrought to game
1057
Ever drawn
282
Reached battlefield
220
Still on board at game end
148
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.6pp
Players who cast this card win 34% of the time (n=216) , vs 21% when it never left the library (n=632).
When players drew this card but left it in hand, they won 35% (n=62).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.1pp; 95% confidence interval +6.6pp to +19.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
359 instances1.7%
Library
41.2%
Battlefield
25.9%
Graveyard
20.6%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
130 decks
-
2
Yuma, Proud Protector
25 decks
-
3
Grolnok, the Omnivore
23 decks
-
4
Muldrotha, the Gravetide
18 decks
-
5
The Mycotyrant
14 decks
-
6
Syr Konrad, the Grim
13 decks
-
7
Terra, Herald of Hope
12 decks
-
8
Trazyn the Infinite
12 decks
-
9
Squall, SeeD Mercenary
10 decks
-
10
Teval, the Balanced Scale
9 decks
Card text
Perpetual Timepiece
Artifact
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Cliff Childs
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.