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Part of Commander Masters
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#11 blue tutor
·
Sorcery
·
Commander Masters (CMM)
Live Play Data
Personal Tutor
1%
Live Inclusion
Times Brought
1025
Decks Running
401
Median Cast Turn
5
Drawn → Played
66%
Format
First-cast turn
n=173
11%
T1
10%
T2
9%
T3
13%
T4
14%
T5
39%
T6-9
4%
T10+
Median
5
P25
3
· P75
7
· max
11
On curve
11%
(19 / 173 cast on T1)
Cast same turn as drawn
46%
The "good card" funnel
1025 brought · 347 playersBrought to game
1025
Ever drawn
262
Reached battlefield
173
Still on board at game end
10
≥ -1.2pp
Players who cast this card win 31% of the time (n=151) , vs 25% when it never left the library (n=627).
When players drew this card but left it in hand, they won 34% (n=79).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.4pp; 95% confidence interval -1.2pp to +14.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
311 instances6.4%
Library
3.2%
Battlefield
55.3%
Graveyard
15.1%
Exile
Commanders that played this card
in tracked games-
1
Whtz, the Bibliophile
39 decks
-
2
Yuriko, the Tiger's Shadow
26 decks
-
3
Vivi Ornitier
20 decks
-
4
Urza, Lord High Artificer
15 decks
-
5
Massimo, the Magician
11 decks
-
6
Elminster
10 decks
-
7
Bruvac the Grandiloquent
9 decks
-
8
Marvo, Deep Operative
9 decks
-
9
Codie, Vociferous Codex
8 decks
-
10
Narset, Enlightened Master
7 decks
Card text
Personal Tutor
Sorcery
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Commander Masters (CMM)
·
Rare
·
Illustrated by Julie Dillon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.