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Part of Commander Masters
·
Sorcery
·
Commander Masters (CMM)
Card Preview
Personal Tutor
1%
Decklist Inclusion
Times Brought
183
Decks Running
86
In Decks
584
Decklist Inclusion
1%
Format
Final zone distribution
65 instances9.2%
Library
1.5%
Battlefield
52.3%
Graveyard
16.9%
Exile
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
5 decks
-
2
Vivi Ornitier
4 decks
-
3
Fire Lord Azula
3 decks
-
4
Kynaios and Tiro of Meletis
3 decks
-
5
Sauron, the Dark Lord
3 decks
-
6
Aragorn, the Uniter
2 decks
-
7
Fblthp, Lost on the Range
2 decks
-
8
Gale, Waterdeep Prodigy
2 decks
-
9
Krark, the Thumbless
2 decks
-
10
Kwain, Itinerant Meddler
2 decks
The "good card" funnel
183 brought · 79 playersBrought to game
183
Ever drawn
56
Reached battlefield
33
Still on board at game end
1
≥ -16.1pp
Players who cast this card win 30% of the time (n=29) , vs 29% when it never left the library (n=109).
When players drew this card but left it in hand, they won 48% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.3pp; 95% confidence interval -16.1pp to +18.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33
15%
T1
9%
T2
9%
T3
18%
T4
12%
T5
36%
T6-9
0%
T10+
Median
4
P25
3
· P75
6
· max
9
On curve
15%
(5 / 33 cast on T1)
Cast same turn as drawn
50%
33 of 100 times cast
33%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.