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Part of Commander Masters
·
Sorcery
·
Commander Masters (CMM)
Live Play Data
Personal Tutor
1%
Live Inclusion
Times Brought
557
Decks Running
240
Median Cast Turn
5
Drawn → Played
63%
Format
First-cast turn
n=93
15%
T1
9%
T2
8%
T3
18%
T4
13%
T5
34%
T6-9
3%
T10+
Median
5
P25
3
· P75
7
· max
11
On curve
15%
(14 / 93 cast on T1)
Cast same turn as drawn
51%
The "good card" funnel
557 brought · 213 playersBrought to game
557
Ever drawn
147
Reached battlefield
93
Still on board at game end
4
≥ -8.1pp
Players who cast this card win 29% of the time (n=79) , vs 27% when it never left the library (n=336).
When players drew this card but left it in hand, they won 36% (n=47).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.2pp; 95% confidence interval -8.1pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
171 instances5.8%
Library
2.3%
Battlefield
56.1%
Graveyard
13.5%
Exile
Commanders that played this card
in tracked games-
1
Whtz, the Bibliophile
23 decks
-
2
Vivi Ornitier
14 decks
-
3
Yuriko, the Tiger's Shadow
13 decks
-
4
Urza, Lord High Artificer
9 decks
-
5
Bruvac the Grandiloquent
8 decks
-
6
Massimo, the Magician
7 decks
-
7
Fire Lord Azula
6 decks
-
8
Marvo, Deep Operative
6 decks
-
9
Sauron, the Dark Lord
5 decks
-
10
Stella Lee, Wild Card
5 decks
Card text
Personal Tutor
Sorcery
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Commander Masters (CMM)
·
Rare
·
Illustrated by Julie Dillon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.