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Part of Commander Masters
·
Sorcery
·
Commander Masters (CMM)
Card Preview
Personal Tutor
Times Brought
439
Decks Running
230
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Personal Tutor
Sorcery
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Commander Masters (CMM)
·
Rare
·
Illustrated by Julie Dillon
Final zone distribution
114 instances1.8%
Library
1.8%
Battlefield
59.6%
Graveyard
16.7%
Exile
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
18 decks
-
2
Whtz, the Bibliophile
15 decks
-
3
Vivi Ornitier
12 decks
-
4
Urza, Lord High Artificer
11 decks
-
5
Eluge, the Shoreless Sea
5 decks
-
6
Grand Arbiter Augustin IV
5 decks
-
7
Gandalf, Party Guest
4 decks
-
8
Narset, Enlightened Master
4 decks
-
9
Bruvac the Grandiloquent
3 decks
-
10
Codie, Vociferous Codex
3 decks
The "good card" funnel
439 brought · 206 playersBrought to game
439
Ever drawn
97
Reached battlefield
70
Still on board at game end
2
≥ -4.4pp
Players who cast this card win 26% of the time (n=53) , vs 23% when it never left the library (n=224).
When players drew this card but left it in hand, they won 24% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval -4.4pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=70
21%
T1
7%
T2
11%
T3
7%
T4
13%
T5
33%
T6-9
7%
T10+
Median
5.0
P25
2
· P75
7
· max
13
On curve
21%
(15 / 70 cast on T1)
Cast same turn as drawn
49%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.