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Part of Secrets of Strixhaven
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Creature — Dryad Druid
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Secrets of Strixhaven Commander (SOC)
Card Preview
Pest Rescuer
Times Brought
201
Decks Running
97
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Pest Rescuer
Creature — Dryad Druid
At the beginning of each upkeep, if you don't control a Pest creature token, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
If you would gain life, you gain that much life plus 1 instead.
2 / 2
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Justine Cruz
Final zone distribution
47 instances29.8%
Battlefield
38.3%
Graveyard
6.4%
Exile
25.5%
Hand
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
69 decks
-
2
Blech, Loafing Pest
16 decks
-
3
Dina, Soul Steeper
3 decks
-
4
Gorma, the Gullet
2 decks
-
5
Sméagol, Helpful Guide
2 decks
-
6
Beledros Witherbloom
1 decks
-
7
Chatterfang, Squirrel General
1 decks
-
8
Shadowheart, Dark Justiciar
1 decks
-
9
Slimefoot and Squee
1 decks
-
10
Witherbloom, the Balancer
1 decks
The "good card" funnel
202 brought · 96 playersBrought to game
202
Ever drawn
45
Reached battlefield
32
Still on board at game end
14
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.6pp
Players who cast this card win 23% of the time (n=22) , vs 17% when it never left the library (n=106).
Observed gap +6.0pp; 95% confidence interval -5.6pp to +17.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
3%
T1
9%
T2
22%
T3
16%
T4
13%
T5
28%
T6-9
9%
T10+
Median
4.5
P25
3
· P75
7
· max
15
On curve
34%
(7 / 32 cast on T3)
Cast same turn as drawn
53%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.