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Part of Secrets of Strixhaven
Live Play Data
Petrified Hamlet
Land
·
Secrets of Strixhaven (SOS)
0%
Live Inclusion
Times Brought
268
Decks Running
109
Median Cast Turn
5.0
Drawn → Played
72%
Format
First-cast turn
n=52
6%
T1
8%
T2
17%
T3
13%
T4
21%
T5
33%
T6-9
2%
T10+
Median
5.0
P25
3
· P75
6
· max
11
Cast same turn as drawn
52%
The "good card" funnel
268 brought · 103 playersBrought to game
268
Ever drawn
72
Reached battlefield
52
Still on board at game end
42
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.4pp
Players who cast this card win 30% of the time (n=47) , vs 18% when it never left the library (n=159).
When players drew this card but left it in hand, they won 28% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.7pp; 95% confidence interval -1.4pp to +24.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
77 instances2.6%
Library
54.5%
Battlefield
15.6%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games- 1 Ultron, Artificial Malevolence 14 decks
- 2 Molecule Man 6 decks
- 3 Zhulodok, Void Gorger 6 decks
-
4
Witherbloom, the Balancer
3 decks
- 5 Dawnsire, Sunstar Dreadnought 2 decks
- 6 Ginger, Queen of Sweets 2 decks
-
7
Jaws, Relentless Predator
2 decks
-
8
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
2 decks
-
9
The Second Doctor
2 decks
-
10
Tidus, Yuna's Guardian
2 decks
Card text
Petrified Hamlet
Land
When this land enters, choose a land card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Lands with the chosen name have "
: Add
."
: Add
.
Secrets of Strixhaven (SOS)
·
Rare
·
Illustrated by Richard Wright
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.