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Part of Secrets of Strixhaven
Live Play Data
Petrified Hamlet
Land
·
Secrets of Strixhaven (SOS)
0%
Live Inclusion
Times Brought
439
Decks Running
173
Median Cast Turn
5.0
Drawn → Played
74%
Format
First-cast turn
n=86
3%
T1
8%
T2
16%
T3
14%
T4
10%
T5
41%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
13
Cast same turn as drawn
44%
The "good card" funnel
439 brought · 164 playersBrought to game
439
Ever drawn
116
Reached battlefield
86
Still on board at game end
72
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.4pp
Players who cast this card win 31% of the time (n=83) , vs 19% when it never left the library (n=286).
When players drew this card but left it in hand, they won 28% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.5pp; 95% confidence interval +1.4pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
125 instances1.6%
Library
57.6%
Battlefield
16.0%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games- 1 Ultron, Artificial Malevolence 15 decks
- 2 Zhulodok, Void Gorger 7 decks
-
3
Dack Fayden, Helping Hand
6 decks
- 4 Molecule Man 6 decks
- 5 Ultima, Origin of Oblivion 6 decks
- 6 Omnath, Locus of the Void 4 decks
-
7
Witherbloom, the Balancer
4 decks
- 8 Dawnsire, Sunstar Dreadnought 3 decks
-
9
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
3 decks
-
10
Tataru Taru
3 decks
Card text
Petrified Hamlet
Land
When this land enters, choose a land card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Lands with the chosen name have "
: Add
."
: Add
.
Secrets of Strixhaven (SOS)
·
Rare
·
Illustrated by Richard Wright
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.