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Part of Secrets of Strixhaven
Live Play Data
Petrified Hamlet
Land
·
Secrets of Strixhaven (SOS)
0%
Live Inclusion
Times Brought
335
Decks Running
135
Median Cast Turn
5
Drawn → Played
72%
Format
First-cast turn
n=63
5%
T1
8%
T2
16%
T3
13%
T4
17%
T5
33%
T6-9
8%
T10+
Median
5
P25
3
· P75
7
· max
12
Cast same turn as drawn
48%
The "good card" funnel
335 brought · 127 playersBrought to game
335
Ever drawn
87
Reached battlefield
63
Still on board at game end
51
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.1pp
Players who cast this card win 32% of the time (n=58) , vs 20% when it never left the library (n=205).
When players drew this card but left it in hand, they won 24% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.3pp; 95% confidence interval +0.1pp to +24.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
93 instances2.2%
Library
54.8%
Battlefield
16.1%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games- 1 Ultron, Artificial Malevolence 14 decks
- 2 Molecule Man 6 decks
- 3 Zhulodok, Void Gorger 6 decks
-
4
Witherbloom, the Balancer
4 decks
-
5
Dack Fayden, Helping Hand
3 decks
-
6
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
3 decks
- 7 Dawnsire, Sunstar Dreadnought 2 decks
- 8 Ginger, Queen of Sweets 2 decks
-
9
Herigast, Erupting Nullkite
2 decks
-
10
Jaws, Relentless Predator
2 decks
Card text
Petrified Hamlet
Land
When this land enters, choose a land card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Lands with the chosen name have "
: Add
."
: Add
.
Secrets of Strixhaven (SOS)
·
Rare
·
Illustrated by Richard Wright
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.