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Part of March of the Machine
·
Enchantment — Saga
·
March of the Machine Commander (MOC)
Live Play Data
Phyrexian Scriptures
0%
Live Inclusion
Times Brought
252
Decks Running
138
Median Cast Turn
7
Drawn → Played
69%
Format
First-cast turn
n=35
3%
T1
0%
T2
0%
T3
9%
T4
11%
T5
60%
T6-9
17%
T10+
Median
7
P25
6
· P75
9
· max
14
On curve
11%
(3 / 35 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
253 brought · 133 playersBrought to game
253
Ever drawn
51
Reached battlefield
35
Still on board at game end
17
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.8pp
Players who cast this card win 18% of the time (n=32) , vs 19% when it never left the library (n=170).
When players drew this card but left it in hand, they won 27% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.4pp; 95% confidence interval -14.8pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
61 instances27.9%
Battlefield
34.4%
Graveyard
11.5%
Exile
26.2%
Hand
Commanders that played this card
in tracked games-
1
Tom Bombadil
28 decks
-
2
Brimaz, Blight of Oreskos
15 decks
-
3
Imotekh the Stormlord
10 decks
-
4
Szarekh, the Silent King
5 decks
-
5
Trazyn the Infinite
4 decks
-
6
Davros, Dalek Creator
3 decks
-
7
Golbez, Crystal Collector
3 decks
-
8
Narci, Fable Singer
3 decks
-
9
Skullbriar, the Walking Grave
3 decks
-
10
Urza, Chief Artificer
3 decks
Card text
Phyrexian Scriptures
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.
II — Destroy all nonartifact creatures.
III — Exile all opponents' graveyards.
March of the Machine Commander (MOC)
·
Mythic
·
Illustrated by Joseph Meehan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.