collections_bookmark Part of Starter Commander Decks
Pilfered Plans card art
Live Play Data

Pilfered Plans

{1} {U} {B} · Sorcery · Modern Masters 2017 (MM3)
1%
Live Inclusion
Times Brought
174
Decks Running
83
Median Cast Turn
7
Drawn → Played
70%
Format

First-cast turn

n=21
0%
T1
0%
T2
10%
T3
10%
T4
5%
T5
57%
T6-9
19%
T10+
Median 7 P25 6 · P75 9 · max 14
On curve 10% (2 / 21 cast on T3) Cast same turn as drawn 19%

The "good card" funnel

174 brought · 81 players
Brought to game
174
Ever drawn
30
Reached battlefield
21
Still on board at game end
1
≥ -19.4pp

Players who cast this card win 13% of the time (n=20) , vs 17% when it never left the library (n=114).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.4pp; 95% confidence interval -19.4pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

43 instances
2.3%
Library
2.3%
Battlefield
74.4%
Graveyard
4.7%
Exile

Commanders that played this card

in tracked games
Card text
Pilfered Plans card

Pilfered Plans

{1} {U} {B}
Sorcery
Target player mills two cards. Draw two cards.
Modern Masters 2017 (MM3) · Common · Illustrated by Michael C. Hayes

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.