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Pippin, Warden of Isengard card art
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Pippin, Warden of Isengard

{B} {G} · Legendary Creature — Halfling Advisor · Tales of Middle-earth Commander (LTC)
1%
Decklist Inclusion
Times Brought
204
Decks Running
33
In Decks
746
Decklist Inclusion
1%
Format
Card text
Pippin, Warden of Isengard card

Pippin, Warden of Isengard

{B} {G}
Legendary Creature — Halfling Advisor
Partner with Merry, Warden of Isengard (When this creature enters, target player may put Merry into their hand from their library, then shuffle.) {1}, {T}: Create a Food token. {T}, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.
2 / 2
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Viko Menezes

Final zone distribution

74 instances
2.7%
Library
43.2%
Battlefield
32.4%
Graveyard
4.1%
Exile

The "good card" funnel

205 brought · 91 players
Brought to game
205
Ever drawn
58
Reached battlefield
46
Still on board at game end
32

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.7pp

Players who cast this card win 39% of the time (n=42) , vs 29% when it never left the library (n=115).

Observed gap +10.0pp; 95% confidence interval -4.7pp to +24.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=46
2%
T1
15%
T2
4%
T3
9%
T4
13%
T5
41%
T6-9
15%
T10+
Median 6.0 P25 4 · P75 9 · max 19
On curve 17% (7 / 46 cast on T2) Cast same turn as drawn 43%
46 of 100 times cast 46%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.