Plargg and Nassari
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Plargg and Nassari
Final zone distribution
81 instancesCommanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
70 decks
-
2
Obeka, Splitter of Seconds
30 decks
-
3
Fire Lord Zuko
8 decks
-
4
Gwen Stacy // Ghost-Spider
7 decks
-
5
Nathan Drake, Treasure Hunter
7 decks
-
6
Prosper, Tome-Bound
6 decks
-
7
Rocco, Street Chef
6 decks
-
8
Don Andres, the Renegade
4 decks
-
9
Prismari, the Inspiration
4 decks
-
10
The Madcap Jester
4 decks
The "good card" funnel
401 brought · 216 playersOnce cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=33) , vs 25% when it never left the library (n=229).
When players drew this card but left it in hand, they won 15% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.3pp; 95% confidence interval -8.8pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.