Live Play Data
Power Depot
Artifact Land
·
Modern Horizons 2 (MH2)
1%
Live Inclusion
Times Brought
631
Decks Running
254
Median Cast Turn
4.0
Drawn → Played
68%
Format
First-cast turn
n=94
23%
T1
11%
T2
4%
T3
19%
T4
9%
T5
26%
T6-9
9%
T10+
Median
4.0
P25
2
· P75
6
· max
17
Cast same turn as drawn
50%
The "good card" funnel
631 brought · 235 playersBrought to game
631
Ever drawn
139
Reached battlefield
94
Still on board at game end
79
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.2pp
Players who cast this card win 25% of the time (n=91) , vs 23% when it never left the library (n=422).
When players drew this card but left it in hand, they won 15% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.9pp; 95% confidence interval -7.2pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
165 instances1.8%
Library
47.9%
Battlefield
24.2%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Rendmaw, Creaking Nest
25 decks
- 2 Ultron, Artificial Malevolence 14 decks
-
3
Breya, Etherium Shaper
10 decks
-
4
Ragost, Deft Gastronaut
10 decks
-
5
Urtet, Remnant of Memnarch
10 decks
-
6
Mendicant Core, Guidelight
9 decks
-
7
Arixmethes, Slumbering Isle
8 decks
-
8
Tony Stark // The Invincible Iron Man
7 decks
-
9
Toph, the First Metalbender
7 decks
-
10
Zabaz, the Glimmerwasp
7 decks
Card text
Power Depot
Artifact Land
This land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1
Modern Horizons 2 (MH2)
·
Uncommon
·
Illustrated by James Paick
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.