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Part of Tales of Middle-earth
·
Instant
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The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Press the Enemy
1%
Live Inclusion
Times Brought
158
Decks Running
93
Median Cast Turn
7.0
Drawn → Played
67%
Format
First-cast turn
n=36
0%
T1
3%
T2
3%
T3
6%
T4
22%
T5
47%
T6-9
19%
T10+
Median
7.0
P25
5
· P75
9
· max
15
On curve
11%
(2 / 36 cast on T4)
Cast same turn as drawn
12%
The "good card" funnel
158 brought · 88 playersBrought to game
158
Ever drawn
54
Reached battlefield
36
Still on board at game end
1
≥ -24.1pp
Players who cast this card win 23% of the time (n=34) , vs 31% when it never left the library (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.9pp; 95% confidence interval -24.1pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances3.2%
Library
1.6%
Battlefield
66.7%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
23 decks
-
2
Lord of the Nazgûl
10 decks
-
3
The Emperor of Palamecia // The Lord Master of Hell
10 decks
-
4
Saruman of Many Colors
7 decks
-
5
Sauron, the Dark Lord
5 decks
-
6
Aragorn, the Uniter
2 decks
-
7
Ashling, Rekindled // Ashling, Rimebound
2 decks
-
8
Ms. Bumbleflower
2 decks
-
9
Ovika, Enigma Goliath
2 decks
-
10
Saruman, the White Hand
2 decks
Card text
Press the Enemy
Instant
Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Rare
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Illustrated by Valera Lutfullina
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.