Price of Glory card art
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Price of Glory

{2} {R} · Enchantment · Odyssey (ODY)
Times Brought
217
Decks Running
104
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Price of Glory card

Price of Glory

{2} {R}
Enchantment
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Odyssey (ODY) · Uncommon · Illustrated by Darrell Riche

Final zone distribution

42 instances
2.4%
Library
52.4%
Battlefield
11.9%
Graveyard
7.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

217 brought · 96 players
Brought to game
217
Ever drawn
40
Reached battlefield
28
Still on board at game end
22

Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.2pp

Players who cast this card win 16% of the time (n=25) , vs 23% when it never left the library (n=140).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -7.0pp; 95% confidence interval -17.2pp to +3.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
0%
T1
0%
T2
29%
T3
7%
T4
14%
T5
50%
T6-9
0%
T10+
Median 5.5 P25 3 · P75 7 · max 9
On curve 29% (8 / 28 cast on T3) Cast same turn as drawn 39%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.